#include "casinocoinwebapi.h" #include const QString CasinoCoinWebAPI::s_strServerAddress = "http://119.81.188.59/"; const QString CasinoCoinWebAPI::s_strServerEndpoint = "CSCPublicAPI"; CasinoCoinWebAPI::CasinoCoinWebAPI( QObject*a_pParent ) : QObject(a_pParent ) { connect( &m_oNetworkAccessManager, SIGNAL(finished(QNetworkReply*)), this, SLOT(slotParseNetworkResponse(QNetworkReply*))); } void CasinoCoinWebAPI::GetActivePromotions() { Get( s_strServerAddress + s_strServerEndpoint + "/ActivePromotions" ); } void CasinoCoinWebAPI::GetActiveCasinos() { Get( s_strServerAddress + s_strServerEndpoint + "/ActiveCasinos" ); } void CasinoCoinWebAPI::GetActiveNewsItems() { Get( s_strServerAddress + s_strServerEndpoint + "/ActiveNewsItems" ); } void CasinoCoinWebAPI::GetActiveExchanges() { Get( s_strServerAddress + s_strServerEndpoint + "/ActiveExchanges" ); } void CasinoCoinWebAPI::Get( const QString& a_rUrl ) { QUrl oUrl ( a_rUrl ); QNetworkRequest oNetworkRequest ( oUrl ); m_oNetworkAccessManager.get( oNetworkRequest ); } void CasinoCoinWebAPI::slotParseNetworkResponse( QNetworkReply *finished ) { if ( finished->error() != QNetworkReply::NoError ) { // A communication error has occurred qDebug() << finished->request().url(); emit signalNetworkError( finished->error(), finished->request().url() ); return; } QByteArray data = finished->readAll(); emit signalResponseReady( data ); }