Switch to submodule

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Dhinak G
2020-12-29 13:30:21 -05:00
parent c0f0e1089e
commit ba5e41e388
32 changed files with 112 additions and 135 deletions

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@@ -7,10 +7,8 @@ By far the easiest method, all you need to do is download the following file:
* [SSDT-PNLF-CFL.aml](https://github.com/dortania/Getting-Started-With-ACPI/blob/master/extra-files/compiled/SSDT-PNLF-CFL.aml)
* For Coffee Lake and newer
Main things to note with this method:
* Assumes GPU pathing, works great for 99% of devices but if you're having issues controlling backlight this may be something to look at
* Doesn't really teach you anything
* For most, this doesn't matter. But to some knowing what makes your hackintosh tick is part of the journey

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@@ -53,7 +53,7 @@ Once adapted to your config, head to the compile section
## Bumblebee Method
With some machines, the simple `.off` call won't keep the card off properly, that's where the Bumblebee method comes in. This SSDT will actually send the dGPU into D3 state being the lowest power state a device can support. Credit to Mameo for the original adaptation.
With some machines, the simple `.off` call won't keep the card off properly, that's where the Bumblebee method comes in. This SSDT will actually send the dGPU into D3 state being the lowest power state a device can support. Credit to Maemo for the original adaptation.
To start, grab [SSDT-NoHybGfx.dsl](https://github.com/dortania/Getting-Started-With-ACPI/blob/master/extra-files/decompiled/SSDT-NoHybGfx.dsl.zip)

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@@ -5,10 +5,9 @@
* [Compiling the SSDT](#compiling-the-ssdt)
* [Wrapping up](#wrapping-up)
## Finding the ACPI path
Finding the ACPI pathing is quite easy actually, first open your decompiled DSDT you got from [Dumping the DSDT](/Manual/dump.md) and [Decompiling and Compiling](/Manual/compile.md) with either maciASL(if in macOS) or any other text editor if in Windows or Linux(VSCode has an [ACPI extension](https://marketplace.visualstudio.com/items?itemName=Thog.vscode-asl) that can also help).
Finding the ACPI pathing is quite easy actually, first open your decompiled DSDT you got from [Dumping the DSDT](/Manual/dump.md) and [Decompiling and Compiling](/Manual/compile.md) with either MaciASL(if in macOS) or any other text editor if in Windows or Linux(VSCode has an [ACPI extension](https://marketplace.visualstudio.com/items?itemName=Thog.vscode-asl) that can also help).
Next search for `Device (GPI0)`. Should give you a result similar to this:
@@ -38,7 +37,6 @@ Here's some more examples:
With this example, we can see that we need both `SBRG` and `GPEN` to return `One`. If only one is present, it'll create some issues so in our SSDT we'll want to have both of them return `One`:
## Edits to the sample SSDT
Now that we have our ACPI path, lets grab our SSDT and get to work:

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* [What this SSDT does](#what-this-ssdt-does)
* [Methods to make this SSDT](#methods-to-make-this-ssdt)
## What this SSDT does
This SSDT is used to force enable our GPI0 for VoodooI2C to connect onto.